Hi TV Paint! Glad to say I am finally posting something other than problems. My TV Paint project Creamers is done - check out my website to see the new trailer, art, cast bios and festival updates. Thanks! Hilary Website http://www.creamersfilm.com/" onclick="window.open(this.href);return ...
It doesn't in mine - it just showed the squiggle all the way through. My files are huge so I couldn't add it as an attachment - but its all good Too crazy busy now finishing this stoopid thing!
Sure will do - this is what I got in 10.5.7 before she converted it to an animation layer. What should have been a solid paint colour remained a squiggle.
Oh and THANK YOU for fixing this with 11.03. Its saving my bacon at the moment!
Sorry my previous post was in reference to 11.0 to 10.5.7 compatibilty. My new issue is with 11.0.3 to 10.5.7. See why you thought I hadn't updated but we had done once I read all the posts. We have been having problems going from 11.0.3 to 10.5.7 but I think I solved it. If the CTG layer on the 11....
The version of 11.0.3 had just been updated that morning. One file opened ok on 10.5.7 the other two did not. The problem on my end could be the number of layers. Lots of them and all of them coloured using the CTG
My 11.0.0 files (64 bits) did not work in 10.5.7 (64bits). We were using 11.0.0 to take advantage of the CTG layers - a great edition and nice to get away from the bugginess of lazy brush. But whole layers of art just disappeared. They were not links they were art layers created in TVP and there wer...
Hi- Was debating on starting a new topic on this but decided to join this conversation as my issue is the same. I have a student who imported a single PNG as drawing ref for her TVP project (TVP 11.01) it was large but we clicked the resize to match TVP project settings so there was nothing unusual....
The RGBA 32 Bit file at premultiply is slightly better than the no multiply. But we are still comparing 32 bit with 32bit as the 24bit option doesn't give you the choice to pre or no multiple. In AE when you choose the RGBA option for a PNG seq export (with no option for multiply or premultiply) it ...
One last note on the PNGs - I see that when the PNG has no alpha it is 24 bit (RGB) but when exported with an alpha (RGBA) it is 32 bit. I was reading about the differences in the two and there is a quality difference with gradients and subtle shades (as well as transparencies obviously) I exported ...
OK - Success! So I think the issue was the RGBA (as well as background being unnecessarily checked) on the BG layer.Plus I would always start my exports with these detailed BG layers. This is the one that has the most info in it. Plus as it would crash I would overwrite the first few files on the se...
Hi Everyone, Thank you all for the helpful advice. I will put it all in place. Also I was a bit random with that screen grab so yes there are some things on there that shouldn't be. No there are no video layers - they are all png imports from Maya png export. Regarding the 1 versus 10 on the 'lossle...