For example, if I want the size of my brush to increase with pressure AND decrease with speed AND have a little bit of randomness... or if I want the anim brush to be random AND respond to speed...
Perhaps it could be an interface where we could "mix" the current connection using mathematical expressions like [pressure]/([speed]+1)+[random], give it a name like "PressureOverSpeed", close the interface and then "PressureOverSpeed" will show up in the list of connections for any of the brush properties.
Another way would be to have a "Custom" option in the connection list - which opens a profile editor that can stack various connections.
If there was a way to do this in a general way (any number of connections working on top of/with each other) it would open up a rich area for new brushes.
Has anyone done something similar via George?
Combine various connections to influence brush
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- Posts: 124
- Joined: 22 Jan 2013, 03:11
Combine various connections to influence brush
David
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TVPaint 11.7 Standard
System: 64GB RAM // 3 TB SSD // Core i7 8700K // NVIDIA GTX 1080// Windows 10 Home
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TVPaint 11.7 Standard
System: 64GB RAM // 3 TB SSD // Core i7 8700K // NVIDIA GTX 1080// Windows 10 Home
Re: Combine various connections to influence brush
Something is in development for the future.
Be patient.
Be patient.
Fabrice Debarge
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- Posts: 124
- Joined: 22 Jan 2013, 03:11
Re: Combine various connections to influence brush
NICE!
I know it doesn't happen over night.
I know it doesn't happen over night.
David
--------------------------------------------------------
TVPaint 11.7 Standard
System: 64GB RAM // 3 TB SSD // Core i7 8700K // NVIDIA GTX 1080// Windows 10 Home
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TVPaint 11.7 Standard
System: 64GB RAM // 3 TB SSD // Core i7 8700K // NVIDIA GTX 1080// Windows 10 Home