If you import an image that is bigger than your project size the areas outside the image will be cut so if you try to reposition it does not work.
If you want to import a bigger image and reposition do you need to use the camera in the project or do you do it in another way?
/ Mattias
import images bigger than screen
- hellofilms
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import images bigger than screen
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Re: import images bigger than screen
Open image in separate project, use KeyFramer FX in original project.
Or: open in new project, then crop.
Or: open in new project, then crop.
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- D.T. Nethery
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Re: import images bigger than screen
Create a project , HD resolution 1920 x 1080 . Now open the Image Library and import your large image(s) into the Image Library. Let's say your large image is 5760 x 3240.hellofilms wrote: ↑19 Nov 2020, 15:22 If you import an image that is bigger than your project size the areas outside the image will be cut so if you try to reposition it does not work.
If you want to import a bigger image and reposition do you need to use the camera in the project or do you do it in another way?
/ Mattias
Now go to the FX Stack > Motion > Keyframer. In the Keyframer select Image Library as the Source . Select the large image from the Image Library and use the Keyframer X-Y-Z coordinates to adjust the size and position of the image to fit within the 1920 x 1080 frame. https://www.tvpaint.com/doc/tvp11/index ... ps-library
EDIT: or what Slowtiger suggested in the post before mine.
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