11.5 - mess with splitting to clips Topic is solved
11.5 - mess with splitting to clips
The new behaviour where the "split clip" simply puts the new clip on the same frame where it was before the splitting (for example, if I split the clip on the frame 500, the new created clip is empty until frame 500 and then it shows the first frame of your new clip) This creates a chaos with exporting, since now in and out are always defaulting to zero. This creates a lot of problems in my workflow, and I would like this to be like it was, how can I set it up to behave like before? So once when I split the clip, the new clip also starts from the frame 0?
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TV Paint 11.5.3 Windows 10
TV Paint 11.5.3 Windows 10
Re: 11.5 - mess with splitting to clips
D'oh ! ... it's a bug, sorry. Thanks for reporting it, It will be fixed in the next release.
It's related to this change : viewtopic.php?f=21&t=13621
In the meantime I can only advise you to use the previous version (if you need, we can provide you with the installer).
It's related to this change : viewtopic.php?f=21&t=13621
In the meantime I can only advise you to use the previous version (if you need, we can provide you with the installer).
Re: 11.5 - mess with splitting to clips
salut Xavier, tout est bon, since I will not be using that function now for a while, but thanks for fixing this. I was just shocked yesterday after 10 hours of animating didn't expect that stress
merci beaucoup !
merci beaucoup !
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TV Paint 11.5.3 Windows 10
TV Paint 11.5.3 Windows 10
Re: 11.5 - mess with splitting to clips
Thanks I'm pleased to say that I found out what happened, and that I fixed it.
Re: 11.5 - mess with splitting to clips
Oh, is it available in the build, can I download the fixed version or we have to wait for the upgrade?
Cheers
Cheers
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TV Paint 11.5.3 Windows 10
TV Paint 11.5.3 Windows 10
Re: 11.5 - mess with splitting to clips
No, I must stop republishing new builds with the same version number, it's a mess ^^
The fix has been made available in the beta 11.5.1. We'll do the release quite soon.
The fix has been made available in the beta 11.5.1. We'll do the release quite soon.