TVPaint Animation 12.0.3 is available!

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Thierry
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Posts: 2797
Joined: 07 Jan 2013, 08:28

TVPaint Animation 12.0.3 is available!

Post by Thierry »

Hello everyone!

2025's first update is here, fixing some old Wacom bugs, introducing lots of George commands for CTG layers, fixing issues with custom plugins, and more.

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What’s new in TVPaint Animation 12.0.3?

Timeline:
  • CTG Layers: you can now use "Transform into Anim Layer" on multiple CTG layers at once (selected layers).
  • Added a "Fit to camera" option in the Timeline.
  • Clicking on the layer folder creation icon when a layer is selected should put this selected layer into the folder.
  • In Storyboard view, an option has been added to create a new project from each selected clips.
  • Camera Layer can now be deleted when it is the current layer.
  • When increasing exposures on an instance, if you have several instances selected, all instances will gain exposures.
George:
  • George commands to handle CTG layers:
    Spoiler : CTG commands :
    • Create a CTG Layer:

      Code: Select all

      tv_CTGLayerCreate name [source1] [source2] ... [sourceN]
      returns layerID
    • Load Structure from Sources:

      Code: Select all

      tv_CTGLoadStructure ctg_ID
    • Assign layers to a CTG:

      Code: Select all

      tv_CTGSource "add" ctg_ID source1_ID source2_ID ... sourceN_ID
    • Remove a source:

      Code: Select all

      tv_CTGSource "remove" ctg_ID source1_ID source2_ID ... sourceN_ID
    • Apply changes:

      Code: Select all

      tv_CTGApplyChanges ctg_ID "on/off"
    • Squiggles visible:

      Code: Select all

      tv_CTGSquigglesVisible ctg_ID "on/off"
    • Query layer sources:

      Code: Select all

      tv_CTGGetSources iCTGLayer
      returns layer1 layer2 ... layerN
    • Check if the current layer is a CTG source:

      Code: Select all

      tv_LayerIsCTGSource
      returns oCTGLayerID1 oCTGLayerID2 ... oCTGLayerIDN if yes
      returns -1 if no
  • New commands to manage scenes:
    Spoiler : Scenes commands :
    • Create a scene with 2+ clips:

      Code: Select all

      tv_SceneCreate iClipId1 iClipId2 … iClipIdN
      returns oSceneId
    • Split a scene:

      Code: Select all

      tv_SceneSplit iSceneId
      returns oClipId1 oClipId2 … oClipIdN
  • New George commands for Image Library:
    Spoiler : Library commands :
    • Export:

      Code: Select all

      tv_LibraryImageExport iPath
      Return:
      0: success
      -1: error on iPath
      -2: other error
    • Import:

      Code: Select all

      tv_LibraryImageImport iPath
      Return:
      0: success
      -1: error on iPath (incorrect, not found)
      -2: error on reading (access rights for example)
      -3: other error
    • Create a folder from a Layer:

      Code: Select all

      tv_LayerCopyToLibrary iFolder iLayerID_1 iLayerID_2 ... iLayerID_N
      Return:
      0: success
      -1: error
  • New optional parameter for tv_LibraryImageAdd to add all images of the current custom brush:

    Code: Select all

    tv_LibraryImageAdd "type" "image" "name" iName "parent" iId "source" "currentlayerimage"|"display"|"custombrush"|"custombrushall"
  • Image Library George commands are now undoable
  • Add a parameter to tv_LayerMove to take into account a folder:

    Code: Select all

    tv_LayerMove iPosition [iFolderID]
    
    If iFolderID is not given, the layer will be moved in the "root" folder.
  • New command to get Camera Info at a given frame:

    Code: Select all

    tv_CameraInfoFrame iFrame
    returns oX oY oAngle oZoom oCameraWidth oCameraHeight
General:
  • In the Shape Settings panel, all sources can now be assigned with shortcuts, and you can cycle between sources with a shortcut.
  • Anti-Aliasing is now correctly applied to the Pespective Tool.
  • Added a "Lock Preview" option on Transformation Tools: preview only affects the currently locked frame(s).
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What has been fixed and/or improved in TVPaint Animation 12.0.3?

Drawing:
  • Horizontal lines should no longer appear out of nowhere when drawing.
  • [WACOM TABLETS] Hover click mode now works in Wintab + Subpixel mode
Camera:
  • Project > Render Camera in New Project no longer inverts layers' order.
  • Cropping a project no longer makes the "You cannot use this tool on a Camera layer" pop-up appear on the new project.
  • Camera spline speed curves no longer have strange angles.
Timeline:
  • Removed some empty spaces in the Timeline GUI to make it look closer to what it was in v11.
  • Timeline can once again be scrolled in Project View after pausing playback.
  • Fixed a refresh bug that could happen when transforming a CTG layer to an Anim layer (or vice versa).
  • Fixed a crash that could happen after transforming an Anim layer to a CTG layer.
  • Updated opacity tooltip for the Layer Folder.
Storyboard:
  • Project view thumbnails are no longer refreshing when you select another Clip.
  • Clip Thumbnails preview is no longer distorted when the Camera's resolution differs from the project's size.
  • Hidden Clips are now correctly marked as hidden.
  • Camera no longer flickers when scrolling the Timeline in Project > Thumbnail view.
Rigging:
  • There should no longer be a gap between the bone's border and the bone itself.
George:
  • tv_LibraryImageInfo no longer returns an error when searching on objects.
  • tv_ProjectInfo no longer returns the field parameter
  • When using tv_LayerDuplicate on a layer in a Folder, the duplicated layer will now be in the Folder.
  • Fixed various issues with the tv_ShapeTransform command.
General:
  • Having a paper toggled on no longer causes the non-drying to behave like drying.
    Fixed an issue with the Undo function when cutting and pasting images on the same Library.
    DPI value is no longer reset when a project is cropped.
    Playback button allows previewing FX stack once again.
    Fixed some font issues in Chinese and Japanese localization.
    Fixed French localization that was present in non-French languages.
    Increased the size of many HUDs (Camera, FXs...).
SDK:
  • Fixed an issue causing custom plugins to either crash when loading or cause a TVPaint crash.
    When opening a new PIFilterReq, it will no longer appear in the top left spot of the TVPaint window.
    If you coded a plugin, we strongly recommend switching from using DWORDs to INTPTRs in your plugins for better 64-bits support.
macOS:
  • Fixed an issue that prevented the menu bar from stop working in the Standard Edition.
    Cmd + A shortcuts are working once again.
Ben_QuadGroup
Posts: 6
Joined: 16 Sep 2024, 14:16

Re: TVPaint Animation 12.0.3 is available!

Post by Ben_QuadGroup »

Thanks for the update,

One minor element that make me doubt that the update worked is that the version in the exe metadata indicate 12.0.2:

Image
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