Using the quick set up Multiplane Camera Wizard we can currently create planes from Open Clips or Current Layers , but I think it would be useful to have the Wizard also be able to create planes from Images in the Image Library.
Multiplane Camera Wizard - create planes from Image Library
- D.T. Nethery
- Posts: 4267
- Joined: 27 Sep 2006, 19:19
Multiplane Camera Wizard - create planes from Image Library
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TVPaint PRO 11.7.4 - 64bit
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TVPaint PRO 11.7.4 - 64bit
MacOS 12.7.1 Monterey ,
Mac Mini (2018) , 3.2 GHz 6-Core Intel Core i7, 16 GB RAM ,
XP-Pen Artist Pro 19 (Gen 2) 4K,
- hellofilms
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Re: Multiplane Camera Wizard - create planes from Image Library
Would be very useful
Windows 11 - TVpaint Pro 11.7.4 & 12.0.2 .- Wacom cintique 24 Pro
- D.T. Nethery
- Posts: 4267
- Joined: 27 Sep 2006, 19:19
Re: Multiplane Camera Wizard - create planes from Image Library
By the way, I have a question about the units of measurement used in the Multiplane Camera. This may seem like a silly question, but I have never really understood it clearly.
By default the Multiplane Camera Wizard arranges planes 100 units of measurement apart in the Z Depth plane --- -100 , -200 , -300 , -400 , etc. I have never been clear on what these Z Depth units of measurement signify , in terms of a real world equivalent distance . How far apart is -100 to -200 intended to be ? For example , a foreground tree is set at -100 , then the next plane is a bush at -200. How far apart are those objects: 30.5 meters ? (100 feet). Or do the units of measurement used in TVPaint for the Multiplane Camera planes not have any reference to real world distance ?
By default the Multiplane Camera Wizard arranges planes 100 units of measurement apart in the Z Depth plane --- -100 , -200 , -300 , -400 , etc. I have never been clear on what these Z Depth units of measurement signify , in terms of a real world equivalent distance . How far apart is -100 to -200 intended to be ? For example , a foreground tree is set at -100 , then the next plane is a bush at -200. How far apart are those objects: 30.5 meters ? (100 feet). Or do the units of measurement used in TVPaint for the Multiplane Camera planes not have any reference to real world distance ?
Animator, TVPaint Beta-Tester, Animation Educator and Consultant.
TVPaint PRO 11.7.4 - 64bit
MacOS 12.7.1 Monterey ,
Mac Mini (2018) , 3.2 GHz 6-Core Intel Core i7, 16 GB RAM ,
XP-Pen Artist Pro 19 (Gen 2) 4K,
TVPaint PRO 11.7.4 - 64bit
MacOS 12.7.1 Monterey ,
Mac Mini (2018) , 3.2 GHz 6-Core Intel Core i7, 16 GB RAM ,
XP-Pen Artist Pro 19 (Gen 2) 4K,
- Peter Wassink
- Posts: 4498
- Joined: 17 Feb 2006, 15:38
- Location: Amsterdam
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Re: Multiplane Camera Wizard - create planes from Image Library
The answer is quite obvious.
as real world measurement units are meaningless in TVPaint.
The unit is pixel, so all these distance values are in pixels.
i checked it by creating a 200x200 project and having three layers at -220, -100 and +50 distance.
a glance in the stage confirmed this
as the distances checked out.
as real world measurement units are meaningless in TVPaint.
The unit is pixel, so all these distance values are in pixels.
i checked it by creating a 200x200 project and having three layers at -220, -100 and +50 distance.
a glance in the stage confirmed this
as the distances checked out.
Peter Wassink - 2D animator
• PC: Win11/64 Pro - AMD Ryzen 9 5900X 12-Core - 64Gb RAM
• laptop: Win10/64 Pro - i7-4600@2.1 GHz - 16Gb RAM
• PC: Win11/64 Pro - AMD Ryzen 9 5900X 12-Core - 64Gb RAM
• laptop: Win10/64 Pro - i7-4600@2.1 GHz - 16Gb RAM