I was making some avatars, like the one I am using here, and I noticed an issue with exporting the GIF animation. Using the "global Quantized" pallette setting, in one case, I got, kind of, flashing colors. Not extreme, by any means, but certain colors were surely changing from frame to frame. Changing to "Local Quantized" fixed this issue, but I have no idea why.
I guess I would like to know what is the difference between "Global Quantized" and "Local Quantized"? Why would one exhibit this issue of flashing colors and one not?
GIF export issues.
GIF export issues.
Terrence Walker
MacBook Pro (Retina, 13-inch, Early 2015)
MacOS Monterey Version 12.6.2
2.7 GHz Intel Core i5, 8 GB 1867 MHz DDR3, Intel Iris Graphics 6100
MacBook Pro (Retina, 13-inch, Early 2015)
MacOS Monterey Version 12.6.2
2.7 GHz Intel Core i5, 8 GB 1867 MHz DDR3, Intel Iris Graphics 6100
Re: GIF export issues.
Local Quantizer: each frame has his own palette -> the file is bigger, each image can have better colors but it can have a difference between 2 images with the same color.artfx wrote: I guess I would like to know what is the difference between "Global Quantized" and "Local Quantized"? Why would one exhibit this issue of flashing colors and one not?
Global Quantizer: All frames have the same palette -> the file is smaller and colors between different images stay identical, but less colors are available.
Hervé ADAM, TVPaint Team