RGB: how to break up an image into these components?
- Peter Wassink
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RGB: how to break up an image into these components?
In order to apply certain effects i am trying to break up an image into its RGB components.
each channel on its seperate layer
TVP used to have dedicated channel buttons that could be used for this.
But they were abandoned, now i'm not asking for their return but..., i am looking for the FXstack workaround (i knew it once, but can't remember) maybe someone has the answer ready?
each channel on its seperate layer
TVP used to have dedicated channel buttons that could be used for this.
But they were abandoned, now i'm not asking for their return but..., i am looking for the FXstack workaround (i knew it once, but can't remember) maybe someone has the answer ready?
Peter Wassink - 2D animator
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Re: RGB: how to break up an image into these components?
To split it into channels, I would use the BW Converter with each time a single channel at 255 and the other two at 0.
To merge them back the best would be a to colorize/tint each of the layers with they respective color and then just merge the layer stack.
There may be faster methods...
To merge them back the best would be a to colorize/tint each of the layers with they respective color and then just merge the layer stack.
There may be faster methods...
Quicktime is DEAD. Get over it and move on !
Re: RGB: how to break up an image into these components?
Shouldn't it be possible to script this and put into a button, so one click would copy the source layer into 3 separate layers for each RGB channel?
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- Peter Wassink
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Re: RGB: how to break up an image into these components?
once i get the right settings it shouldn't be a big problem to get in into buttonform.
I'm not there yet though.
Eric how do i then set the layers so they display the original image, what blendmodes should i use?
i could puzzle away at this but before i do maybe someone knows already?
I'm not there yet though.
Eric how do i then set the layers so they display the original image, what blendmodes should i use?
i could puzzle away at this but before i do maybe someone knows already?
Peter Wassink - 2D animator
• PC: Win11/64 Pro - AMD Ryzen 9 5900X 12-Core - 64Gb RAM
• laptop: Win10/64 Pro - i7-4600@2.1 GHz - 16Gb RAM
• PC: Win11/64 Pro - AMD Ryzen 9 5900X 12-Core - 64Gb RAM
• laptop: Win10/64 Pro - i7-4600@2.1 GHz - 16Gb RAM
Re: RGB: how to break up an image into these components?
It's even easy than I thought...
Once each of the three layers is tinted/colorized with Red/Green/Blue, just set their blending mode to "Add".
Don't forget to set the background to "None", adding over white stays white...
Once each of the three layers is tinted/colorized with Red/Green/Blue, just set their blending mode to "Add".
Don't forget to set the background to "None", adding over white stays white...
Quicktime is DEAD. Get over it and move on !
- Peter Wassink
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Re: RGB: how to break up an image into these components?
and do the layers have to be set at 33%?ematecki wrote:It's even easy than I thought...
Once each of the three layers is tinted/colorized with Red/Green/Blue, just set their blending mode to "Add".
Don't forget to set the background to "None", adding over white stays white...
i'm not getting the original drawing back
And tint and colorize get me different results that is... only colorize will change the grey image into color.
Peter Wassink - 2D animator
• PC: Win11/64 Pro - AMD Ryzen 9 5900X 12-Core - 64Gb RAM
• laptop: Win10/64 Pro - i7-4600@2.1 GHz - 16Gb RAM
• PC: Win11/64 Pro - AMD Ryzen 9 5900X 12-Core - 64Gb RAM
• laptop: Win10/64 Pro - i7-4600@2.1 GHz - 16Gb RAM
Re: RGB: how to break up an image into these components?
No, they must be at 100%. Each one will only add to its own channel.Peter Wassink wrote:and do the layers have to be set at 33%?
So use colorize :) I used a french version and didn't remember which one is which one in english, so I wrote both...Peter Wassink wrote:And tint and colorize get me different results that is... only colorize will change the grey image into color.
Quicktime is DEAD. Get over it and move on !
- Peter Wassink
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Re: RGB: how to break up an image into these components?
no luck yet
Peter Wassink - 2D animator
• PC: Win11/64 Pro - AMD Ryzen 9 5900X 12-Core - 64Gb RAM
• laptop: Win10/64 Pro - i7-4600@2.1 GHz - 16Gb RAM
• PC: Win11/64 Pro - AMD Ryzen 9 5900X 12-Core - 64Gb RAM
• laptop: Win10/64 Pro - i7-4600@2.1 GHz - 16Gb RAM
Re: RGB: how to break up an image into these components?
Peter, don't use "Colorize" to get the color of your R, G and B chanel, but instead use "Multiply",Peter Wassink wrote:no luck yet
... then use "Add" mode for blending the 3 chanels again together,
so the "step by step" is something like that :
duplicate your original source 3 times, rename each layer Red, Green, and Blue,
to the Red layer, apply the B&W converter FX (R=255, G=0, B=0)
to the Green layer, apply the B&W converter FX (R=0, G=255, B=0)
to the Blue layer, apply the B&W converter FX (R=0, G=0, B=255),
now, paint over the whole Red Layer (rectangle fill) with the red color in Multiply mode,
idem on the Green layer with the green color, and on the Blue layer, with the blue color, all in multiply mode,
then, set the merge mode of the 2 top layers to "Add".
... or alternatively, use the Color "Shuffle" FX from the K-FramED plugin ...
Re: RGB: how to break up an image into these components?
You have to set the background to "None", not "Color".Peter Wassink wrote:no luck yet :(
Quicktime is DEAD. Get over it and move on !
Re: RGB: how to break up an image into these components?
Or select a pure black as background colorematecki wrote:You have to set the background to "None", not "Color".Peter Wassink wrote:no luck yet
Hervé ADAM, TVPaint Team
- Peter Wassink
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Re: RGB: how to break up an image into these components?
that was it. now it worksZigOtto wrote: Peter, don't use "Colorize" to get the color of your R, G and B chanel, but instead use "Multiply",
Super!
merci beaucoup Zig
Last edited by Peter Wassink on 14 Mar 2012, 09:14, edited 2 times in total.
Peter Wassink - 2D animator
• PC: Win11/64 Pro - AMD Ryzen 9 5900X 12-Core - 64Gb RAM
• laptop: Win10/64 Pro - i7-4600@2.1 GHz - 16Gb RAM
• PC: Win11/64 Pro - AMD Ryzen 9 5900X 12-Core - 64Gb RAM
• laptop: Win10/64 Pro - i7-4600@2.1 GHz - 16Gb RAM
- Peter Wassink
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- Joined: 17 Feb 2006, 15:38
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Re: RGB: how to break up an image into these components?
i did (though not in the screenshot )ematecki wrote:You have to set the background to "None", not "Color".Peter Wassink wrote:no luck yet
but as Zig pointed out, the 3 grey channels have to colorized using Multiply and not colorize/tint and that was where i went wrong.
Thank you all
Peter Wassink - 2D animator
• PC: Win11/64 Pro - AMD Ryzen 9 5900X 12-Core - 64Gb RAM
• laptop: Win10/64 Pro - i7-4600@2.1 GHz - 16Gb RAM
• PC: Win11/64 Pro - AMD Ryzen 9 5900X 12-Core - 64Gb RAM
• laptop: Win10/64 Pro - i7-4600@2.1 GHz - 16Gb RAM