How 2d animation is working?

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brooklyn
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How 2d animation is working?

Post by brooklyn »

how animations like naruto are made
they draw every frame??
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slowtiger
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Re: How 2d animation is working?

Post by slowtiger »

Yes, they do.

Have a look at http://www.amazon.com/How-Make-Animated ... 0240810333 or similar books to get a better understanding of the process. Online for free is http://www.animationarchive.org/?p=2091, it's old, but the drawing principles are still the same today.
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brooklyn
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Re: How 2d animation is working?

Post by brooklyn »

slowtiger wrote:Yes, they do.

Have a look at http://www.amazon.com/How-Make-Animated ... 0240810333 or similar books to get a better understanding of the process. Online for free is http://www.animationarchive.org/?p=2091, it's old, but the drawing principles are still the same today.
but won't it require too much time to animate in this way? draw every and every frame...
for example
if there are 2 people who are fighting
so they draw every frame again? its weird
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idragosani
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Re: How 2d animation is working?

Post by idragosani »

brooklyn wrote: but won't it require too much time to animate in this way? draw every and every frame...
for example
if there are 2 people who are fighting
so they draw every frame again? its weird
Yep, that's how animation is done, at least traditional hand-drawn animation. You can use Flash or Toon Boom and let the computer do all of the inbetween work for you, but that's not as fun. All those old Disney movies, Ralph Bakshi's films, Saturday morning cartoons, Looney Tunes... all drawn by hand, frame by frame.
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Paul Fierlinger
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Re: How 2d animation is working?

Post by Paul Fierlinger »

if there are 2 people who are fighting
so they draw every frame again? its weird
Make it passionate; if you draw them French kissing you don't have to draw more then one frame.
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Animark
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Re: How 2d animation is working?

Post by Animark »

Hey, I spent some minutes to watch Naruto. The don't draw every new frame, they just draw a few new drawings of parts of the characters only when there are really required movements. The most time they work with long holds, some compositing and cam movements. I would say, Naruto is "limited animation": http://en.wikipedia.org/wiki/Limited_animation
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Re: How 2d animation is working?

Post by idragosani »

That's typical of most Japanese animation (although the feature films like Akira and Spirited Away tend to be full animation). Actually, it's typical of TV Animation in general, like the old Saturday morning cartoons that showed in the US during the 60s, 70s & 80s
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brooklyn
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Re: How 2d animation is working?

Post by brooklyn »

thanks for answering
i've opened a new thread please come in
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D.T. Nethery
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Re: How 2d animation is working?

Post by D.T. Nethery »

brooklyn wrote:
slowtiger wrote:Yes, they do.

Have a look at http://www.amazon.com/How-Make-Animated ... 0240810333 or similar books to get a better understanding of the process. Online for free is http://www.animationarchive.org/?p=2091, it's old, but the drawing principles are still the same today.
but won't it require too much time to animate in this way? draw every and every frame...
for example
if there are 2 people who are fighting
so they draw every frame again? its weird

Yes, that's how it's done. You'd have to be insane to make a movie one frame at a time , right ? And keep in mind that not every drawing an animator makes is a "keeper" . There are many, many drawings that may be thrown away or reworked several times before the animation is considered finished. For every final drawing that is kept in the scene the animator might do between 3 - to - 5 drawings that are not used.

In their book , "Disney Animation: The Illusion of Life" , the authors Frank Thomas and Ollie Johnston (who were both animators at Disney for 40+ years) tried to give a breakdown of how many drawings went into a full-animation Disney feature :
"There are about 460,800 total drawings for an 80 minute film. But those are just the finished drawings (which will be put on to cels and photographed )"
They estimate that if ALL the drawings from inspirational sketches to storyboards to rough animation to layout drawings, to clean-up and inbetween drawings are included then the figure is more like 2,519,200 total drawings made for an 80-minute feature film. Many films are less elaborate than a "full animation" Disney feature , so some films may have a lot less drawings than estimated by Thomas & Johnston in their book, but that gives you an idea of how much work is involved. Even if a film has a smaller cast of characters and is conservatively planned in such a way that there are less characters that need to be drawn on screen in any given shot so that there would be less drawings used overall in each scene it can still add up to a lot of drawings.


Image



Disney stores all the finished drawings (not counting the roughs and throw-outs) from their previous movies in an archive facility which is officially known as the The Animation Research Library (ARL) . Unofficially the animator's nickname for it is "The Morgue". This photo shows ONE ROW of the stored drawings from the Disney film "Sleeping Beauty" . Each of those boxes on the shelves contains a stack of drawings from each scene in the movie:

Image


Here's a photo from the Studio Ghibli museum . The glass case in this exhibition is said to house all the key animation drawings from the movie "Spirited Away" (whether or not those are really all the drawings , those are still A LOT of drawings in that museum case ! So again, that should give you some idea of the amount of drawings required. )

Image


One more: I remembered this old publicity photo made of Don Bluth around the time he had broken away from Disney and started his own studio (c. 1979) . One of the first projects the new Bluth Studio worked on was a 2 minute animated sequence in the film "Xanadu" . The photo was made to emphasize how many drawings needed to be made for 2 minutes of full animation vs. how many drawings were used in 2 minutes of limited animation for the then typical "Saturday morning" television cartoons made by studios such as Hanna-Barbera or Filmation.

Image
Don Bluth shows the amount of drawings that are made for a two minute classically animated sequence (left), compared to the drawings used for a typical television limited-animation sequence of the same duration (right).
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idragosani
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Re: How 2d animation is working?

Post by idragosani »

D.T. Nethery wrote:You'd have to be insane to make a movie one frame at a time, right ?
Or is it the other way around, you go insane *after* making a movie one frame at a time...?
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ematecki
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Re: How 2d animation is working?

Post by ematecki »

Then came TVPaint and all these drawings now fits here :
Image
:)

Still, while knowing these figures for a long time, I'm impressed at how *big* a pile of paper a feature film takes !
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D.T. Nethery
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Re: How 2d animation is working?

Post by D.T. Nethery »

ematecki wrote:Then came TVPaint and all these drawings now fits here :
Image

:)

:D :P :P

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artfx
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Re: How 2d animation is working?

Post by artfx »

To give some numbers for comparison, a very low budget, half hour episode of Japanese TV animation can come in as low as 2500 drawings. The average Japanese animated show stands at around 6000 drawings. A name director may be granted a budget allowing for as much as 25000 drawings. Japanese feature films, not including Ghibli works, usually come in at around 80,000 to 120,000 drawings.
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Paul Fierlinger
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Re: How 2d animation is working?

Post by Paul Fierlinger »

Our independent feature, My Dog Tulip, has about 60,000 individual drawings all of which I drew myself, but I am counting any and all of the frames with any sort of drawing on it at all; be it dozens of frames with a single tiny leaf drawn in the center, slowly falling to the ground, or a drawing of an entire town from a BEV with hundreds of windows, chimneys, roofs and cars covering every space of an oversized background.

These numbers have to be taken with caution; there's a huge difference between a scene with a single guy striding down the hallway that lasts less than 10 seconds and the same guy sitting in his chair, comforting, hugging and forcing his struggling dog to stay still for 25 seconds, while the vet stands over them, screaming at the top of his lungs. The first scene was far more difficult to draw than the second one.

Nevertheless, it would be harder for me to live without having any of this work to do -- that's what I would call really, hard living. Manual labor is hard work too, and frankly, one of the major reasons I stuck with animation from an early age was just that; the prospect of doing any sort of manual labor for more than a day freaked me out.
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chatbraque
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Re: How 2d animation is working?

Post by chatbraque »

Paul Fierlinger wrote:Make it passionate; if you draw them French kissing you don't have to draw more then one frame.
:D



D.T. Nethery wrote: (unless the drive fails and then there is nothing . :shock: Back up everthing !)
… and pile them on ! :wink:
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