Is there a trick to using tv_exposureadd?
There's nothing in the wiki, so I've just tried tv_exposureadd 1 3 expecting 3 new exposures at or after #1, but nothing's happening.
tv_exposureadd
tv_exposureadd
TVPaint: 10 Pro 10.5.7-64
Windows: 7-64 bit
Windows: 7-64 bit
Re: tv_exposureadd
not sure, but afaik the first value = instance's head position in the timeline,scribbly wrote:Is there a trick to using tv_exposureadd?
There's nothing in the wiki, so I've just tried tv_exposureadd 1 3 expecting 3 new exposures at or after #1, but nothing's happening.
and the second one the nb of exposure to add to the actual instance.
Re: tv_exposureadd
When using George frame count starts at 0 so to add 3 exposures at frame 1 the code isscribbly wrote:Is there a trick to using tv_exposureadd?
There's nothing in the wiki, so I've just tried tv_exposureadd 1 3 expecting 3 new exposures at or after #1, but nothing's happening.
Code: Select all
Tv_exposureAdd 0 3
-Mads
Re: tv_exposureadd
Perfect, thanks.madsjuul wrote: When using George frame count starts at 0 so to add 3 exposures at frame 1 the code is
You probably dont have exposures at frame 2 this is why nothing happens whith tv_addexposures 1 3Code: Select all
Tv_exposureAdd 0 3
-Mads
I think I was getting confused with the move image command where if it was moving it to the end it was one more than the last, or something.
TVPaint: 10 Pro 10.5.7-64
Windows: 7-64 bit
Windows: 7-64 bit