Motion paths
Motion paths
Today I'm playing with keyframes. What I'm trying to do is get a three frame boil of a cloud to travel across the screen. My three frame boil is set to loop. So I get the FX stack open and set my two keyframes, but when its applied it only effects the initial three frames and doesn't continue for the length of the time line. I'm guessing this means that you can't affect loop and only affect instances that exist. So I'll have to manually duplicate the loop or is there a way I can set the layer to become looped frames rather than the little icon command?
http://www.daninski.com
Award winning director with an iMac from about 2013 and a cintiq from about 2009, there's some RAM too.
Award winning director with an iMac from about 2013 and a cintiq from about 2009, there's some RAM too.
Re: Motion paths
See the render tab in FX, that's where you set the pre and post behaviour, like in the timeline. Set post behaviour to loop and you're done.
TVP 10.0.18 and 11.0 MacPro Quadcore 3GHz 16GB OS 10.6.8 Quicktime 7.6.6
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Re: Motion paths
I think I've done that. Still no cigar. Here's a screen shot of what I have... https://drive.google.com/file/d/0BxEk8T ... sp=sharing" onclick="window.open(this.href);return false;slowtiger wrote:See the render tab in FX, that's where you set the pre and post behaviour, like in the timeline. Set post behaviour to loop and you're done.
http://www.daninski.com
Award winning director with an iMac from about 2013 and a cintiq from about 2009, there's some RAM too.
Award winning director with an iMac from about 2013 and a cintiq from about 2009, there's some RAM too.
Re: Motion paths
Hard to see from the screenshot, but I think you forgot to create a layer to apply the FX to?
The keyframer needs one layer to work on, and another layer to copy from. Create an empty layer over the length of the scene, select it, and apply the FX there. (Take care to select the correct layer as source!)
The keyframer needs one layer to work on, and another layer to copy from. Create an empty layer over the length of the scene, select it, and apply the FX there. (Take care to select the correct layer as source!)
TVP 10.0.18 and 11.0 MacPro Quadcore 3GHz 16GB OS 10.6.8 Quicktime 7.6.6
TVP 11.0 and 11.7 MacPro 12core 3GHz 32GB OS 10.11 Quicktime 10.7.3
TVP 11.7 Mac Mini M2pro 32GB OS 13.5
TVP 11.0 and 11.7 MacPro 12core 3GHz 32GB OS 10.11 Quicktime 10.7.3
TVP 11.7 Mac Mini M2pro 32GB OS 13.5
Re: Motion paths
Wow, that's peculiar. I guess it does that to stop degradation of the source image?
I've been using After Effects for the last 14 years so it's a bit of a brain jump to learn this new way of thinking.
I've been using After Effects for the last 14 years so it's a bit of a brain jump to learn this new way of thinking.
http://www.daninski.com
Award winning director with an iMac from about 2013 and a cintiq from about 2009, there's some RAM too.
Award winning director with an iMac from about 2013 and a cintiq from about 2009, there's some RAM too.
Re: Motion paths
It doesn't look strange to me. Imagine a setup where I want to do lots of clouds moving with different speeds, but all from the same source loop. Leaving the original loop intact is the only way to do so.
TVP 10.0.18 and 11.0 MacPro Quadcore 3GHz 16GB OS 10.6.8 Quicktime 7.6.6
TVP 11.0 and 11.7 MacPro 12core 3GHz 32GB OS 10.11 Quicktime 10.7.3
TVP 11.7 Mac Mini M2pro 32GB OS 13.5
TVP 11.0 and 11.7 MacPro 12core 3GHz 32GB OS 10.11 Quicktime 10.7.3
TVP 11.7 Mac Mini M2pro 32GB OS 13.5
Re: Motion paths
I only mean it's strange because it's unfamiliar, not that it's wrong
http://www.daninski.com
Award winning director with an iMac from about 2013 and a cintiq from about 2009, there's some RAM too.
Award winning director with an iMac from about 2013 and a cintiq from about 2009, there's some RAM too.