Re: Making sheet for people working in another software
Posted: 05 Jan 2018, 16:37
Excellent. I will have to wait until next week to try it. Thank you!
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I have to admit , the thing baffles me ! I really don't understand the logic of it. I started looking at it again when I saw your post and I remembered that I also have times where it might be useful to print out an "X-sheet" version of my timeline . There's no tutorial for using this tool as far as I know. I'd be very interested to see how it's actually supposed to work in real production usage.Janet Perlman wrote: ↑05 Jan 2018, 16:37 Excellent. I will have to wait until next week to try it. Thank you!
I don't know. As I said before, it puzzles me ... I see the potential, I understand what it's supposed to do , but it's not quite there yet , imo.Janet Perlman wrote: ↑26 Jan 2018, 21:38 . I need to send someone an image sequence, and the names of the images must correspond to the names in the xsheet, which also should correspond to the names in my timeline. No renaming, no x's and o's. Is that possible?
No, in the example I posted the drawings (instances) on my timeline correspond to the numbers shown on the x-sheet . I always number according to the frame number and whether the animation is ON 1's or ON 2's .... if there's hold I start the numbering again on the frame when the animation resumes.Your last result with the old version looks the best, but do I detect that the names of the drawings seem to correspond always to the frame no? Does that mean that the name of the cells are changed?
I'm not sure how to do all of that automatically ... Do I understand you correctly that each instance on your timeline has a unique name , it's not just a number that corresponds to the frame number or a Prefix+Number that corresponds to the frame number ? Is it possible to post a screen grab example of your Timeline so I can see what it is you're trying to do ?I need to send someone an image sequence, and the names of the images must correspond to the names in the xsheet, which also should correspond to the names in my timeline.
On the current version of the Timesheet , is there any way to adjust the size of the font used , so it isn't so cramped ? What do the Japanese studios do when the numbering in their scenes is in triple and quadruple digits ? The sheet becomes unreadable .
About the CSV export :In your case, you may use the CSV export (Clip : layer structure).
Well, I've made it so the Timesheet uses a Japanese font which takes less space. I don't know why it's that big on non-japanese versions though... I don't know if I can change that easily without interfering with the "intented" font, but I'll check when I'll have the time.D.T. Nethery wrote: ↑29 Jan 2018, 14:09On the current version of the Timesheet , is there any way to adjust the size of the font used , so it isn't so cramped ? What do the Japanese studios do when the numbering in their scenes is in triple and quadruple digits ? The sheet becomes unreadable .
Really ? So they never have a scene longer than 99 drawings ?! If the scene goes longer than 99 drawings they split the scene and start over at drawing 1 ? That seems ... well, I don't know what to say, I guess I really don't understand that procedure at all ... I've seen the X-sheets in software like Toonz and RETAS that were previously popular software in Japanese animation ... the columns on those digital X-sheets in Toonz and RETAS did not have that 2-digit restriction ...
In Japan, work is segmented so 1 episode of 20 minutes (minus opening and ending scenes) is actually divided into 300 scenes (called "cuts"). You need between 3000 to 3500 drawings for 1 episode.D.T. Nethery wrote: ↑29 Jan 2018, 14:42 Really ? So they never have a scene longer than 99 drawings ?! If the scene goes longer than 99 drawings they split the scene and start over at drawing 1 ? That seems ... well, I don't know what to say, I guess I really don't understand that procedure at all ... I've seen the X-sheets in software like Toonz and RETAS that were previously popular software in Japanese animation ... the columns on those digital X-sheets in Toonz and RETAS don't have that 2-digit restriction ...
To install the older version, download the file Sheet_7-5.tvpx from this topic:Janet Perlman wrote: ↑29 Jan 2018, 15:27 I have all the same questions, D.T. This is what I get when I make an xsheet. There are no numbers at all, only x's and o's. It's totally useless. I see that at least you got numbers, and I don't know how you did it. The older xsheet panel that you shared, which at least has the nicer looking printout. I downloaded it but I don't know how to install it. Any tips? Thanks.
I hope you can fix the font size issue for non-Japanese versions. In the meantime a workaround to make the X-sheet more legible is to insert a BLANK (untitled) layer between each animation layer , so it adds a space between each layer on the generated exposure sheet (I'm assuming "Timesheet" is the preferred Japanese term ? In my 30 years in the industry I've never heard an Exposure Sheet referred to as a "timesheet" ... X-Sheet , sometimes Ex-Sheet , or Dope Sheet (mostly in Canadian and U.K. usage , rare for U.S. studios to refer to "dope sheet" , the more common term is X-sheet) .Thierry wrote: ↑29 Jan 2018, 14:31Well, I've made it so the Timesheet uses a Japanese font which takes less space. I don't know why it's that big on non-japanese versions though... I don't know if I can change that easily without interfering with the "intended" font, but I'll check when I'll have the time.D.T. Nethery wrote: ↑29 Jan 2018, 14:09On the current version of the Timesheet , is there any way to adjust the size of the font used , so it isn't so cramped ? What do the Japanese studios do when the numbering in their scenes is in triple and quadruple digits ? The sheet becomes unreadable .
Indeed, they add an extra layer in the timesheet project with indications for camera moves and dialog.D.T. Nethery wrote: ↑01 Feb 2018, 16:52 A question: what is the purpose of including the Dialog and Camera columns ? Because as far as I can see no Dialog or Camera information from the TVPaint project is generated on the sheet . So , to me those columns seem to be extraneous , taking up valuable space that could be allocated to making the "boxes" on the X-sheet columns larger so the numbers are not so cramped . Do the Japanese users annotate the sheets by hand writing notes in the Dialog and Camera columns after they print out the sheets ? (does this mean they have some animators or inbetweeners drawing on paper , so the X-sheet is printed out , then Dialog and Camera notes are added for the reference of the artists working on paper ?)