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Re: Load a sound to a specific frame in timeline?

Posted: 31 Jan 2011, 14:12
by Paul Fierlinger
In my class I start the hard way to make sure everyone understands how hard it is to animate. The first exercise is making a droplet of water fall on a leaf and drip off as realistically as possible. From then on it's only stick like characters and the first exercise is to have a character get from a chair while twisting to the side and looking away.

Re: Load a sound to a specific frame in timeline?

Posted: 31 Jan 2011, 14:48
by ZigOtto
Elodie wrote:... That's why it's easier to do medium close-up :mrgreen:
Yeap, but eluding a problem is not equivalent to solving it, unless you want to train "skipping" animators ... :mrgreen:
Paul Fierlinger wrote:... From then on it's only stick like characters and the first exercise is to have a character get from a chair while twisting to the side and looking away.
I would be curious to see the result, have you a sample of this student's exercice to show us ?

Re: Load a sound to a specific frame in timeline?

Posted: 31 Jan 2011, 15:47
by Elodie
ZigOtto wrote:
Elodie wrote:... That's why it's easier to do medium close-up :mrgreen:
Yeap, but eluding a problem is not equivalent to solving it, unless you want to train "skipping" animators ... :mrgreen:
Don't you know Zig, the humankind improved itself by searching "lazy" ways to do something :mrgreen: