Re: Combining clips to make one output
Posted: 20 Oct 2014, 13:57
it's easy in tvpa as well, here's my way :David_Fine wrote:So this is clear, thank you. My only question is that here we really have one single 60 frame scene, split into three x 20 frames in order to do the moves. So how do you change each scene to be those split parts? That is, lets say you have about 8 levels. Do you manually trim each level down to the 20 frames needed for the part 1, 2 and 3? That is, for part 2, you have to trim 8 levels on the left and the right. Or is there some simple way to select a section of all layers, hit delete and they are all deleted? It just seems like a lot of adjusting that could result in errors, but maybe I am missing something. Certainly in an app like Pro Tools, with multiple audio tracks, it's easy to trim a bunch of tracks in one quick move. Does TVPaint do this?
in the project tab (timeline view), navigate in the timeline and go to the position where you want to split,
(last image of the first part, in my example, 20i after the clip's starting frame),
then, simply hit the [split Clip] button of the Animator panel (or your corresponding assignated shortkey),
you will get 2 new Clips, renamed "clip-name Left" and "clip-name Right",
- repeat the process to split the right part in 2 clips,
then RMB-clic each part and rename them ("Rename Clip ..." command).
nb:
I personnally use this clip-splitting technique only at the final stage,
(in fact, just before the final export), to refine the camera move when it looks to need it,
before that, specially at the animatic step , I start with a rough camera set along the initial clip,
because its more flexible with one camera move (+ progress profile) on a single clip,
here you can test quickly different options, where you want the move start and end, at what speed,
when to stop and hold, the length of the sections (A>B, B-hold, B>C) one to the other, ...
and of course, tweaking the progress profile to fit any animation modification,
once everything "in place" and validated, I can go to split and make the camera move more "accurate",
f.i. to get a flat (hold) section perfectly flat.