Re: X Sheets button not there
Posted: 15 May 2016, 02:23
I find it works better to name the scanned image sequence of drawings with a prefix and underscore _ or dash - (A_ , B_ , C_ , etc.) and a three or four digit number starting at 001 or 0001 :slowtiger wrote:It's actually simple: just name the drawings while scanning like "a1, a2, a3, b1, b2, b3" and so on. TVP will import all a drawings into one layer, then all b drawings into another layer, and so on.
A_0001.jpg , A_0002.jpg , A_0003.jpg , A_0004.jpg , A_0005, jpg , etc.
B_0001.jpg , B_0002.jpg , B_0003.jpg , B_0004.jpg , B_0005, jpg , etc.
and so forth ...
The prefix can be specific to a character or prop in the scene , so let's say you're animating a character named Norman and he picks up a Box ... two layers :
NORM_0001.jpg , NORM_0002.jpg , NORM_0003.jpg , NORM_0004.jpg , NORM_0005, jpg , etc.
and box :
BX_0001.jpg , BX_0002.jpg , BX_0003.jpg , BX_0004.jpg , BX_0005, jpg , etc.
Import each scanned image sequence in one at a time and TVPaint will place them each on it's own layer.
It's helpful to have the actual drawing numbers (as on the X-sheet) clearly written on the drawings so the drawing numbers show up on the scans . That makes it easy to adjust the exposure of each instance (frame) on the TVPaint timeline to match the exposures on your X-sheet.
See this tutorial I made for my animation students:
https://docs.google.com/document/d/1O0r ... XYIQLgqno/" onclick="window.open(this.href);return false;
.