Re: Layer window zoom
Posted: 16 Nov 2013, 13:18
Well, then create a mockup of what you imagine this would look like and post it for us to see.
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I agree with JoostJoost wrote:
It is great that you try to help to solve the problem. But:
This is exactly NOT what would help me. Why is this better than the way it works now?
My problem now is that I very often can't even see if I have drawn in a layer. Because the thumbnails are too small. a 150 percent zoom-in would help. But a pop up window wouldn't solve this problem. I can't see why this would be better than the way it works now. The thing is that I would like to be able to see in my timeline where something is drawn and where an frame is empty.
I like this a lot!Sewie wrote:A good solution for me would be;
(Click the image if you want to see it bigger.)
I agree with Joost's comment that a pop-up is not preferable. I would like the interface as clear as possible, so please no pop-ups on mouse rollovers etc. It's distracting and can be very irritating.
+1Lukas wrote:I like this a lot!Sewie wrote:A good solution for me would be;
(Click the image if you want to see it bigger.)
I agree with Joost's comment that a pop-up is not preferable. I would like the interface as clear as possible, so please no pop-ups on mouse rollovers etc. It's distracting and can be very irritating.
I meant a pop-up would appear only by pressing a specific hot-key or mouse/pen button, not as default. It was suggested as an option for quick zoom view. What you propose here is a different concept, although might be useful to some. I understand that currently the frame thumbnail is good for nothing as you really don't see anything, so this solution might be good, although I would guess most professional animators will not find any use to it anyway - just like Paul said...Sewie wrote:A good solution for me would be;(Click the image if you want to see it bigger.)
I agree with Joost's comment that a pop-up is not preferable. I would like the interface as clear as possible, so please no pop-ups on mouse rollovers etc. It's distracting and can be very irritating.
It would just select the pixels that are there. The same way TVP knows how to put a bounding box around a drawing (or a selection of pixels) when it's selected with the transform or the warp tool.How would the zoom in know to zoom in to the bottom left corner?
I don't see how that's more efficient than my suggestion where you would just be able to see what's in a layer without having to click or drag anything. No click, no drag, you can just see whats there in the thumbnails of the timeline the same way you can now when your drawings are bigger.But again, the key controlled popup makes a lot of sense and I beg that it be implemented, since Fabrice indicated that it would not require much time to do it. When animating or coloring, it often happens that one forgets to finish a drawing here and there and it would be nice to find where that frame is and on which layer, without having to advance the project window or touch the scrubbing cursor until one locates the exact frame with the popup. Then it just takes one jump to be there. Search/scrubbing with the project window can be an annoying exercise when the timeline is very long.
I have no clue at all what you are talking about here.If the popup would work by dragging the frame directly over any layer (instead of dragging a cursor only over the ruler at the top as it is now) this would make a big difference in efficiency because the drag and stop would have to be much easier to control.
This makes no sense to me: if you can't see the entire content of the picture but just a zoomed into portion of it, how can you see what's there in the thumbnails the same way as when your drawings are bigger? You can't. You can either see everything, but too small, or you can only see it bigger, but only a portion of the picture.I don't see how that's more efficient than my suggestion where you would just be able to see what's in a layer without having to click or drag anything. No click, no drag, you can just see whats there in the thumbnails of the timeline the same way you can now when your drawings are bigger.
If the popup would work by dragging the frame directly over any layer (instead of dragging a cursor only over the ruler at the top as it is now) this would make a big difference in efficiency because the drag and stop would have to be much easier to control.
I think you don't understand the concept of this popup. Imagine holding a magnifying glass over your entire timeline panel. Now imagine that you run your magnifying glass over a certain length of a layer where you anticipate you should find the frame you are searching for. Sometimes you can't remember which layer it might be, so you jump to the layer above or below. The popup/magnifying glass would be controlled by your mouse or pen which would be dragged over the timeline panel, not just the ruler. as soon as you spot the frame you want, you touch that frame and it appears in your project window, ready for you to fix.I have no clue at all what you are talking about here.
You see the part where the pixels are. Thats it. (So no, not the entire frame.) Most of the time it will be enough to recognize what part of the animation you are dealing with. (The thumbnail dimensions would have to be the same proportions as that of the project.)This makes no sense to me: if you can't see the entire content of the picture but just a zoomed into portion of it, how can you see what's there in the thumbnails the same way as when your drawings are bigger? You can't. You can either see everything, but too small, or you can only see it bigger, but only a portion of the picture.
But that's an entirely different concept than what was suggested. Originally it was just to have a clearer view of what's in the thumbnails, making the timeline and the animation easier to read when working. What you're suggesting is almost like a search function. The same can be achieved if you just zoom into the timeline (alt-drag) and look through the thumbnails using your eyes instead of your mouse and a button and a pop-up window. Provided you see the pixels in the frames and not the entire frame in the thumbnails.I think you don't understand the concept of this popup. Imagine holding a magnifying glass over your entire timeline panel. Now imagine that you run your magnifying glass over a certain length of a layer where you anticipate you should find the frame you are searching for. Sometimes you can't remember which layer it might be, so you jump to the layer above or below. The popup/magnifying glass would be controlled by your mouse or pen which would be dragged over the timeline panel, not just the ruler. as soon as you spot the frame you want, you touch that frame and it appears in your project window, ready for you to fix.