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Export spritesheet?

Posted: 05 Oct 2016, 18:50
by Lukas
Hi everyone,

I was wondering if there's a quick way to easily export a spritesheet directly from TVPaint?

Thanks! Lukas

Re: Export spritesheet?

Posted: 05 Oct 2016, 20:47
by Elodie
That has been asked a couple of time in the last decade, but sadly, there is no way to export sprite sheets :s

Re: Export spritesheet?

Posted: 06 Oct 2016, 07:10
by Fabrice
Well, there is no internal export option for this, but It could be done with scripts though.

Re: Export spritesheet?

Posted: 06 Oct 2016, 07:35
by Lukas
Allright, too bad, merci!

I'll probably keep exporting .png sequences and purchase TexturePacker. It worked quite well with the demo.

Re: Export spritesheet?

Posted: 06 Oct 2016, 07:38
by Fabrice
an other way to proceed would be to use the TVPaint 11 "Marks" guides and doing it manually with an animated brush.
Allright, too bad, merci!
I'll probably keep exporting .png sequences and purchase TexturePacker. It worked quite well with the demo.
Interesting.

We will keep your request in mind for the future.
It's not too complex to implement.

Re: Export spritesheet?

Posted: 07 Oct 2016, 09:18
by Lukas
Fabrice wrote:an other way to proceed would be to use the TVPaint 11 "Marks" guides and doing it manually with an animated brush.
Allright, too bad, merci!
I'll probably keep exporting .png sequences and purchase TexturePacker. It worked quite well with the demo.
Interesting.

We will keep your request in mind for the future.
It's not too complex to implement.
Ok, cool. :)

Another question regarding the TexturePacker solution:

I've got a TVP10 file with many walkcycles etc. each in their own Clip.

Is there a way to export all clips as .png sequences in their respective ownfolders? This would also be useful, especially when updating characters (like if you'd need to re-export every single frame because you've added some change to the design). (Maybe already possible by script or in TVP11?)

Like if this file - Character/Character_v1.tvp - had 3 clips, each with 3 frames, the clips would be named "Walk", "Run" and "Idle", it would somehow know to save them like so:

Character/Walk/Walk_00001.png
Character/Walk/Walk_00002.png
Character/Walk/Walk_00003.png
Character/Run/Run_00001.png
Character/Run/Run_00002.png
Character/Run/Run_00003.png
Character/Idle/Idle_00001.png
Character/Idle/Idle_00002.png
Character/Idle/Idle_00003.png


If it's not a TVP option yet, but doable with a George script, I could give it a shot myself. Is it possible?

Re: Export spritesheet?

Posted: 07 Oct 2016, 09:55
by Fabrice
I think you need a script.

Re: Export spritesheet?

Posted: 07 Oct 2016, 09:56
by Lukas
Thanks, I'll try it that way.

Re: Export spritesheet?

Posted: 07 Oct 2016, 09:57
by Elodie
Hi Lukas, welcome back !

In version 11, there is a feature for this in the "Handy Custom Panel", Miscellaneous, which exports every images, from every layers, from every clips and organise those with folders.

Edit : 11111th post !

Re: Export spritesheet?

Posted: 07 Oct 2016, 10:00
by Lukas
Elodie wrote:Hi Lukas, welcome back !

In version 11, there is a feature for this in the "Handy Custom Panel", Miscellaneous, which exports every images, from every layers, from every clips and organise those with folders.
Thanks :)
Aaaah, good to know...I'll have to consider upgrading!

Re: Export spritesheet?

Posted: 07 Oct 2016, 12:26
by Lukas
Even though my George was a bit rusty, it was quite easy to script the rendering of clips. Merci!