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Crash in 32bits version when duplicating CTG Layer

Posted: 03 Feb 2017, 21:09
by D.T. Nethery
Here’s an odd crash behavior I notice in 11.0.3 32bits version (I'm running it on Mac) -

If I duplicate a Color and Texture Layer , then assign the duplicate CTG layer to a new source layer (because some slight changes were made to the clean-up line layer and the fills need to be adjusted slightly to fill the outlines of the corrected clean-up layer ) it immediately CRASHES TVPaint 11.0.3 32bits .

Note that the same crash does not occur if I do the same thing in TVPaint 11.0.3 64bits version . But I frequently use the 32bits version because my editor requires movie files exported in Apple Pro Res 4444 and that is not available to me in the 64bits version.

Re: Crash in 32bits version when duplicating CTG Layer

Posted: 02 May 2017, 09:06
by JeremyN
Hi,

Sorry, but I cannot reproduce the crash. If I duplicate a CTG layer and then assign a new source layer or a second one, it works fine.
Can you still reproduce it ?
Is it linked to a specific project ?

Re: Crash in 32bits version when duplicating CTG Layer

Posted: 16 May 2017, 08:05
by Elodie
D.T. Nethery wrote: 03 Feb 2017, 21:09 Here’s an odd crash behavior I notice in 11.0.3 32bits version (I'm running it on Mac) -
Is the bug still there in version 11.0.6 ?

Re: Crash in 32bits version when duplicating CTG Layer

Posted: 16 May 2017, 16:13
by D.T. Nethery
Elodie wrote: 16 May 2017, 08:05
D.T. Nethery wrote: 03 Feb 2017, 21:09 Here’s an odd crash behavior I notice in 11.0.3 32bits version (I'm running it on Mac) -
Is the bug still there in version 11.0.6 ?
I have not been able to duplicate the problem in 11.0.6 32bits version . (so hopefully it is now fixed ...)