Crash in 32bits version when duplicating CTG Layer
Posted: 03 Feb 2017, 21:09
Here’s an odd crash behavior I notice in 11.0.3 32bits version (I'm running it on Mac) -
If I duplicate a Color and Texture Layer , then assign the duplicate CTG layer to a new source layer (because some slight changes were made to the clean-up line layer and the fills need to be adjusted slightly to fill the outlines of the corrected clean-up layer ) it immediately CRASHES TVPaint 11.0.3 32bits .
Note that the same crash does not occur if I do the same thing in TVPaint 11.0.3 64bits version . But I frequently use the 32bits version because my editor requires movie files exported in Apple Pro Res 4444 and that is not available to me in the 64bits version.
If I duplicate a Color and Texture Layer , then assign the duplicate CTG layer to a new source layer (because some slight changes were made to the clean-up line layer and the fills need to be adjusted slightly to fill the outlines of the corrected clean-up layer ) it immediately CRASHES TVPaint 11.0.3 32bits .
Note that the same crash does not occur if I do the same thing in TVPaint 11.0.3 64bits version . But I frequently use the 32bits version because my editor requires movie files exported in Apple Pro Res 4444 and that is not available to me in the 64bits version.