UHD Display and higher res Icons [resolved]
Posted: 21 Jun 2017, 20:28
After changing to a a 4K display the standard icons are too small (for my old eyes anyway).
So, in Preferences > Resolution scaling, I've chosen 2 instead of 1, which boosts all the system icons and my custom icons to double the resolution. Somehow, my original, category 1 icon designs appear to gain in definition when I choose 2 instead of 1 - easier to read, better quality color and edges. How does it do that?
So I have two questions about these hi-res versions of the icons.
1. When I create new icons and attach them onto NEW buttons, the icon is 1/2 size set in the center of the button while in the Button Editor Popup. Then, when I exit the Button Editor, the icon fills the surface of the button. So, no problem. But when I look at the system dimension of the system icons, it seems that there are three sets. 23x23 which are category 1, 46x46 which are category two (indicated by the x2 in their names), and 69x69 which are category 3 (indicated by the x3 in their names).
Question is, how can I force my buttons to use category two icons I create?
2. Preferences > Resolution scaling, setting 2 also seems to automatically use the "x2" system buttons which all appear to have been separately designed in higher definition - the x2 and x3 icons have a better clarity and color.
Question here is, If I want to replace some of the x2 System icons with my own designs, can I simply swap in new icon images that are 46x46. When I try that, my replacement icons (using the same name as the original x2 icons) don't load when I restart TVPaint. What's the secret?
Bonus question: Finally, I remember in older versions of TVPaint that you could actually assign readable names to custom icons you created and load those instead of the alpha-numeric-salad names that the system now automatically assigns to the custom icons when you apply them in the Button Editor. Is there a strategy for actually assigning real names to icons? What's the secret there?
Svengali
So, in Preferences > Resolution scaling, I've chosen 2 instead of 1, which boosts all the system icons and my custom icons to double the resolution. Somehow, my original, category 1 icon designs appear to gain in definition when I choose 2 instead of 1 - easier to read, better quality color and edges. How does it do that?
So I have two questions about these hi-res versions of the icons.
1. When I create new icons and attach them onto NEW buttons, the icon is 1/2 size set in the center of the button while in the Button Editor Popup. Then, when I exit the Button Editor, the icon fills the surface of the button. So, no problem. But when I look at the system dimension of the system icons, it seems that there are three sets. 23x23 which are category 1, 46x46 which are category two (indicated by the x2 in their names), and 69x69 which are category 3 (indicated by the x3 in their names).
Question is, how can I force my buttons to use category two icons I create?
2. Preferences > Resolution scaling, setting 2 also seems to automatically use the "x2" system buttons which all appear to have been separately designed in higher definition - the x2 and x3 icons have a better clarity and color.
Question here is, If I want to replace some of the x2 System icons with my own designs, can I simply swap in new icon images that are 46x46. When I try that, my replacement icons (using the same name as the original x2 icons) don't load when I restart TVPaint. What's the secret?
Bonus question: Finally, I remember in older versions of TVPaint that you could actually assign readable names to custom icons you created and load those instead of the alpha-numeric-salad names that the system now automatically assigns to the custom icons when you apply them in the Button Editor. Is there a strategy for actually assigning real names to icons? What's the secret there?
Svengali