
I draw a lot. But I twist the picture not often. When it comes to the instrument Motion Keyframer... I am overcome by a strong embarrassment.
Maybe I'm wrong when I want to help you make the menu more convenient ...

1. Write the axis name opposite to the rotation ANGLE parameter (around X axis) why not?
2.This is not convenient when I do not see the color designation of the axes. Do you have access to the interface ... set colored small dashes...
3. I'm used to intuitively say X-Y-Z when I was in school. It is a habit. Think Y-X-Z))))))) I'm absolutely not comfortable.From up to down in meny - Angle.
4.I read the instructions and did the tests. But I absolutely do not understand the purpose of the windows with check marks HEADIN - PICH- BANK. I Have big embarrassment...Big sorry

5.The ANGLE parameters - have a functional and result.
Windows ROTATION ??? "I get knocked down" and I completely do not understand their purpose.
I insert numbers in ROTATION .. but this does not affect the result.
I really love TVPAINT. But this KAYFAMER design meny




p.s. I am alone ? ))))