Creating endless textures
Posted: 11 Dec 2018, 19:34
I'm a sucker for textures, and I'm a control freak who wants correctly repeating textures. So here's my recipe for creating those:
1. Create a project 2000 x 2000 px large.
2. Set the grid to 500 x 500. (Or 1000 x 1000. Just some factor of the project size.) This means the content will repeat every 500 px. The large project size is just for comfortable visual control .
3. Draw something so it fits inside a grid cell, but doesn't touch its borders.
4. Duplicate layer, set grid to snap, move one layer horizontally (with warp).
5. Merge these two layers.
6. Repeat 4 & 5, but move vertically.
7. Create new layer, fill into the remaining spaces.
8. Repeat 4 - 6.
You now should have a perfectly repeating texture. Export as DEEP without background and put into TVP's papers folder.
Of course you can cut away any excess duplicate parts, any square of 500 x 500 px will work perfectly as well.
See example:
1. Create a project 2000 x 2000 px large.
2. Set the grid to 500 x 500. (Or 1000 x 1000. Just some factor of the project size.) This means the content will repeat every 500 px. The large project size is just for comfortable visual control .
3. Draw something so it fits inside a grid cell, but doesn't touch its borders.
4. Duplicate layer, set grid to snap, move one layer horizontally (with warp).
5. Merge these two layers.
6. Repeat 4 & 5, but move vertically.
7. Create new layer, fill into the remaining spaces.
8. Repeat 4 - 6.
You now should have a perfectly repeating texture. Export as DEEP without background and put into TVP's papers folder.
Of course you can cut away any excess duplicate parts, any square of 500 x 500 px will work perfectly as well.
See example: