Animation Studio testing out TVP for production
Posted: 02 Sep 2008, 07:43
Hey guys,
My name is Mike Koizumi. A couple of months ago, I posted my animatic, "Joust", in the animation section. I've been a big fan of Mirage and TVPaint and I recommended it to my boss, so right now I am testing out the TVP Animation Demo to see if our studio might be able to use it to do animatics for production.
Some questions:
-Is there an easy way to do pans? For example, if I draw a spaceship; how do I move it around and set key frames? I took a look at the user guide but had a little trouble understanding what to do. For "Joust," I have pans in it but they're kinda "fake" pans. To simulate a pan, when I had a new frame, I would just copy the previous image and then move it slightly. It works but I know there must be an easier way.
-is there a way to do Alpha Channels like in Photoshop? We'd like to have our characters opaque over the backgrounds.
Thanks guys! I'll keep you posted on how my testing goes.
Mike
My name is Mike Koizumi. A couple of months ago, I posted my animatic, "Joust", in the animation section. I've been a big fan of Mirage and TVPaint and I recommended it to my boss, so right now I am testing out the TVP Animation Demo to see if our studio might be able to use it to do animatics for production.
Some questions:
-Is there an easy way to do pans? For example, if I draw a spaceship; how do I move it around and set key frames? I took a look at the user guide but had a little trouble understanding what to do. For "Joust," I have pans in it but they're kinda "fake" pans. To simulate a pan, when I had a new frame, I would just copy the previous image and then move it slightly. It works but I know there must be an easier way.
-is there a way to do Alpha Channels like in Photoshop? We'd like to have our characters opaque over the backgrounds.
Thanks guys! I'll keep you posted on how my testing goes.
Mike