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mussel man
Posted: 20 Oct 2008, 13:10
by Klaus Hoefs
some very first sketches for a new character.
The second animation has some blank exposures in between.
Re: mussel man
Posted: 20 Oct 2008, 13:18
by Sierra Rose
The turn at the desk by the sitting man is really alive and the standing turn is too in spite of the blank frames.
Your easy sketching inspires me to be more relaxed and not clean up my drawings so much. Thanks, Klaus.
Re: mussel man
Posted: 20 Oct 2008, 15:32
by Paul Fierlinger
The man turning on the spot would work nicer if you depicted some shifting of weight before he makes the turn -- and, as always, would work better with more inbetweens. I like the loosness of the lines as well. Question: is this straight ahead animation or do you first draw poses to be consequently inbetweened?
Re: mussel man
Posted: 20 Oct 2008, 15:51
by Klaus Hoefs
done straight ahead, in both cases.
Re: mussel man
Posted: 20 Oct 2008, 16:01
by Paul Fierlinger
I see... I think that is your mistake because it shows.
Re: mussel man
Posted: 21 Oct 2008, 14:59
by Klaus Hoefs
reworked,( added inbetweens / took some keyframes as poses ;; added pauses )
Re: mussel man
Posted: 21 Oct 2008, 15:21
by Paul Fierlinger
Better, but for such a short and simple motion, are the holds really necessary? Now if the animation had a soundtrack to justify the holds, it might come out feeling more natural, but the way you present this exercise I'd say you would be better off without these short holds. And if you did need to insert a hold because you need to keep the length of time as is, I'd suggest using just one, but longer, rather than three short ones. A short hold will always come off looking like a mistake -- unless accompanied and justified by a soundtrack.