Hey everyone,
It's been a long time since I've had to use TVPaint. I find myself needing to use it. And of course I'm a bit rusty.
I need to load a fairly large image 5000 x 3000 that I plan to animate some camera movements to it. I am using HD project setting if this helps.
Everytime I load the image, only the portion that is visible on the display gets loaded. When I try to truck out of the image, the rest is gone. I know I am missing something rediculously stupid and obvious.
Your help would be appreciated.
Thanks
Rich
spacepestremoval.com
richtoon.blogspot.com
loading an image that is larger than the display
Re: loading an image that is larger than the display
Two solutions:
- open the image in a camera project with the dimensions of that image and the damera set to HD.
- create a normal HD project and import the image via Keyframer FX.
- open the image in a camera project with the dimensions of that image and the damera set to HD.
- create a normal HD project and import the image via Keyframer FX.
TVP 10.0.18 and 11.0 MacPro Quadcore 3GHz 16GB OS 10.6.8 Quicktime 7.6.6
TVP 11.0 and 11.7 MacPro 12core 3GHz 32GB OS 10.11 Quicktime 10.7.3
TVP 11.7 Mac Mini M2pro 32GB OS 13.5
TVP 11.0 and 11.7 MacPro 12core 3GHz 32GB OS 10.11 Quicktime 10.7.3
TVP 11.7 Mac Mini M2pro 32GB OS 13.5
Re: loading an image that is larger than the display
Thank you!
I forgot to specify that I am on TVP 8
Hope that doesn't make a difference.
Thanks again. Off to try it.
Rich
spacepestremoval.com
richtoon.blogspot.com
I forgot to specify that I am on TVP 8
Hope that doesn't make a difference.
Thanks again. Off to try it.
Rich
spacepestremoval.com
richtoon.blogspot.com
- malcooning
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Re: loading an image that is larger than the display
Rich, it sounds like you're loading the image into an existing project, which results in what you describe.
you'll need to get your image opened in TVP as a separate project.
Go to Open > select your image > in the open panel make sure you have selected the "project" tab (at the bottom), so that TVP creates a new project from your existing image (it will create the project in the dimensions of your image). Once that image is loaded you can use it in your HD project via the Keyframer.
you'll need to get your image opened in TVP as a separate project.
Go to Open > select your image > in the open panel make sure you have selected the "project" tab (at the bottom), so that TVP creates a new project from your existing image (it will create the project in the dimensions of your image). Once that image is loaded you can use it in your HD project via the Keyframer.
Asaf | asafagranat.com
- Paul Fierlinger
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Re: loading an image that is larger than the display
Asaf, I just tried what Rich is describing and I have no problem doing it -- But there's a but... in my current 9.5 version there is a Custom Brush source option, which I used. I don't know if this option existed in 8... I can use a large custom brush the same way you would use a separately created project to pan across an image larger than the project size. If 8 doesn't have a Custom Brush option, than what you say is of course the only way to do this.
Paul
http://www.slocumfilm.com
Desktop PC Win10-Pro -64 bit OS; 32.0 GB RAM
Processor: i7-2600 CPU@3.40GHz
AMD FirePro V7900; Intuos4 Wacom tablet
http://www.slocumfilm.com
Desktop PC Win10-Pro -64 bit OS; 32.0 GB RAM
Processor: i7-2600 CPU@3.40GHz
AMD FirePro V7900; Intuos4 Wacom tablet
- malcooning
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Re: loading an image that is larger than the display
TVP 8 have custom brush option.
But since Rich wants to create an animated pan, it would be unclever to load the image a custom brush, given that he can easily loose it in a click.
It's safer and more sensible to load the image into another project and just have it there, open.
Lastly, in TVP 8, The only way to make a decent pan is by using the keyframe, whether you use custom brush or a project as source.
But since Rich wants to create an animated pan, it would be unclever to load the image a custom brush, given that he can easily loose it in a click.
It's safer and more sensible to load the image into another project and just have it there, open.
Lastly, in TVP 8, The only way to make a decent pan is by using the keyframe, whether you use custom brush or a project as source.
Asaf | asafagranat.com
Re: loading an image that is larger than the display
On top of that, I tend to use the keyframer even if I have the camera tool available in TVP 9.X because if you use the camera tool, any post processing is done before and not after the camera. This means if you add grain to an image, the camera will pan across the grain. If you zoom into it, the camera will zoom into the grain, making it larger.
Terrence Walker
MacBook Pro (Retina, 13-inch, Early 2015)
MacOS Monterey Version 12.6.2
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MacBook Pro (Retina, 13-inch, Early 2015)
MacOS Monterey Version 12.6.2
2.7 GHz Intel Core i5, 8 GB 1867 MHz DDR3, Intel Iris Graphics 6100
Re: loading an image that is larger than the display
That is an excellent tip, thanks.artfx wrote:On top of that, I tend to use the keyframer even if I have the camera tool available in TVP 9.X because if you use the camera tool, any post processing is done before and not after the camera. This means if you add grain to an image, the camera will pan across the grain. If you zoom into it, the camera will zoom into the grain, making it larger.