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Timeline, exposure handles
Posted: 13 Aug 2011, 11:52
by slowtiger
It would be nice to have an option in the prefs "bigger exposure handles". The current ones are quite small, especially during fast work. Half the time I shift the whole timeline instead of changing exposures.
- exposure_handles.png (4.4 KiB) Viewed 8089 times
Or disconnect the responsive area from the actual visible handle, like in the right example? The responsive areas could grow or shrink with the layer zoom.
And since we're at it: I'd like to have an option to shrink all (selcted) exposures back to 1 frame (the original instance). Sometimes my timing is completely fucked up and I need to start all over.
Re: Timeline, exposure handles
Posted: 13 Aug 2011, 20:45
by ZigOtto
slowtiger wrote:... And since we're at it: I'd like to have an option to shrink all (selcted) exposures back to 1 frame (the original instance). Sometimes my timing is completely fucked up and I need to start all over.
Lonnnnnnng time ago, I had done a button in the Instance Panel for that, named [
-X],
you can easily reproduce it :
the command is (set Keystroke) : Layer: Exposure: Remove All
it could be usefull also for a "print heads only" workaround :
- duplicate the timed layer (instances + exposures)
- hide the original animlayer and [
-X] to the duplicated one, you will get a "single-heads" sequence,
- then, you can print this sequence with the print tool (each frame).
Re: Timeline, exposure handles
Posted: 16 Aug 2011, 14:18
by Fabrice
slowtiger wrote:It would be nice to have an option in the prefs "bigger exposure handles". The current ones are quite small, especially during fast work. Half the time I shift the whole timeline instead of changing exposures.
Or disconnect the responsive area from the actual visible handle, like in the right example? The responsive areas could grow or shrink with the layer zoom.
And since we're at it: I'd like to have an option to shrink all (selcted) exposures back to 1 frame (the original instance). Sometimes my timing is completely fucked up and I need to start all over.
ok, good to know.