Image Scaling Help Needed
Image Scaling Help Needed
I have an image that I want to scale up so only part of it is showing and then in subsequent frames I want it to scale down so I can see the whole image again. The problem is, after I scale it up using the transform tool, when I try to scale it back down all of the image that was outside the frame is gone. For instance I have a face. I use the transform tool to scale up so all I see is the nose. Then I try to scale it back down and all I have is the nose. The rest of the face is gone. What am I doing wrong?
MacPro Late 2013 64bit, OS 11.2.3
Cintiq 27 QHD
TVP 11.5.1
Cintiq 27 QHD
TVP 11.5.1
Re: Image Scaling Help Needed
You only think forward. Stuff like this is done backwards: start with the final size, then scale it up over time, then select all frames and reverse their order.
TVP 10.0.18 and 11.0 MacPro Quadcore 3GHz 16GB OS 10.6.8 Quicktime 7.6.6
TVP 11.0 and 11.7 MacPro 12core 3GHz 32GB OS 10.11 Quicktime 10.7.3
TVP 11.7 Mac Mini M2pro 32GB OS 13.5
TVP 11.0 and 11.7 MacPro 12core 3GHz 32GB OS 10.11 Quicktime 10.7.3
TVP 11.7 Mac Mini M2pro 32GB OS 13.5
Re: Image Scaling Help Needed
I think I figured out what I was doing. I was going out of the drawing area. I made a new file with a much bigger drawing area than camera area. Now, I can happily go bigger and smaller and my entire drawing remains intact.
MacPro Late 2013 64bit, OS 11.2.3
Cintiq 27 QHD
TVP 11.5.1
Cintiq 27 QHD
TVP 11.5.1
- D.T. Nethery
- Posts: 4225
- Joined: 27 Sep 2006, 19:19
Re: Image Scaling Help Needed
Yes, that works. When you make a new Project (File menu > New Project) create it as Project With Camera View as standard 1920 x 1080 project , but overscale it by 150% - or 200% , 300% , so then your normal camera view will be 1920 x 1080 with plenty of extra room on the drawing canvas to scale the drawings up and then down if needed , but you will not have gone off the canvas area , so no part of the drawing will be lost.oellen wrote:oellen wrote:I have an image that I want to scale up so only part of it is showing and then in subsequent frames I want it to scale down so I can see the whole image again. The problem is, after I scale it up using the transform tool, when I try to scale it back down all of the image that was outside the frame is gone. For instance I have a face. I use the transform tool to scale up so all I see is the nose. Then I try to scale it back down and all I have is the nose. The rest of the face is gone. What am I doing wrong?
I think I figured out what I was doing. I was going out of the drawing area. I made a new file with a much bigger drawing area than camera area. Now, I can happily go bigger and smaller and my entire drawing remains intact.
Then export your animation to a .AVI or .MOV with the "Camera View" enabled, so only what is visible within the Camera View area (1920 x 1080) will be visible in your exported movie file.
OR another way is to create your animation in an over-scaled Project (say 200% of 1920 x 1080 = 3840 x 2160 ) , then create a New Project that is normal size 1920 x 1080 and use the KeyFramer Tool in the FX Stack to select the Over-Scaled Project as the SOURCE and use the KeyFramer X-Y-Z parameters to scale the drawings up and down , without losing the original drawings (which are preserved in the Source project) .
Then this is the resulting animation of the drawing(s) from the original Over-Scale source project , re-scaled with the KeyFramer Tool in the New Project :
(but your original artwork is preserved on the Over-Scale source project)
.
Animator, TVPaint Beta-Tester, Animation Educator and Consultant.
MacOS 12.7.1 Monterey , Mac Mini (2018) , 3.2 GHz 6-Core Intel Core i7,
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- Paul Fierlinger
- Posts: 8100
- Joined: 03 May 2008, 12:05
- Location: Pennsylvania USA
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Re: Image Scaling Help Needed
I have learned over time to make this standard practice with all my projects, whether I foresee future needs for this or not. Every project of mine starts at the standard 1080p plus 120% over sizing for camera purposes.
Paul
http://www.slocumfilm.com
Desktop PC Win10-Pro -64 bit OS; 32.0 GB RAM
Processor: i7-2600 CPU@3.40GHz
AMD FirePro V7900; Intuos4 Wacom tablet
http://www.slocumfilm.com
Desktop PC Win10-Pro -64 bit OS; 32.0 GB RAM
Processor: i7-2600 CPU@3.40GHz
AMD FirePro V7900; Intuos4 Wacom tablet
Re: Image Scaling Help Needed
an other possibility would be to use an image within the library as keyframer source. [TVPaint Pro only]
Fabrice Debarge
- Paul Fierlinger
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- Joined: 03 May 2008, 12:05
- Location: Pennsylvania USA
- Contact:
Re: Image Scaling Help Needed
Oh wow, of course! I still haven't got used to this direction of thinking about the Library's hidden powers.
Paul
http://www.slocumfilm.com
Desktop PC Win10-Pro -64 bit OS; 32.0 GB RAM
Processor: i7-2600 CPU@3.40GHz
AMD FirePro V7900; Intuos4 Wacom tablet
http://www.slocumfilm.com
Desktop PC Win10-Pro -64 bit OS; 32.0 GB RAM
Processor: i7-2600 CPU@3.40GHz
AMD FirePro V7900; Intuos4 Wacom tablet
- NathanOtano
- Posts: 1209
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- Location: Biarritz, France
- Contact:
Re: Image Scaling Help Needed
Or a custom brush
Working on Windows 10
Creator of Disnosc, providing storyboard, animation and design for 2D realistic pictural animation: https://www.disnosc.fr/ - nathanotano@disnosc.fr
Highly interested in animation workflows, I'm open to scripting new TVP functions for individuals and studios.
Creator of Disnosc, providing storyboard, animation and design for 2D realistic pictural animation: https://www.disnosc.fr/ - nathanotano@disnosc.fr
Highly interested in animation workflows, I'm open to scripting new TVP functions for individuals and studios.