Spherical perspective in TVP
Posted: 01 Mar 2016, 17:37
Anyone remember this one?
http://www.treeshark.com/treeblog/?p=301). Then I remembered the spline tools in TVP and was able to construct a grid much faster than ever. Here's how:
1. Sketch the grid you want. It doesn't have to be mathematically accurate, instead it can be a "toon perspective". (That's why we use 2D and not CGI.)
2. Start with the horizontal and vertical line. If you do a symmetrical grid, you only need to draw one quarter of the grid, rest is done with duplicating and flipping images. 3. Select the B-spline tool. I found I get best results if I place the middle point inside the yellow zone. I place several lines in more or less even distance. Then I fill with more lines halfways, like inbetweens. Repeat with as many grid lines you need.
Immensely helpful, this spline tool.
I was searching for mine today, without success, because I wanted to construct a spherical perspective (a nice explanation is given at 1. Sketch the grid you want. It doesn't have to be mathematically accurate, instead it can be a "toon perspective". (That's why we use 2D and not CGI.)
2. Start with the horizontal and vertical line. If you do a symmetrical grid, you only need to draw one quarter of the grid, rest is done with duplicating and flipping images. 3. Select the B-spline tool. I found I get best results if I place the middle point inside the yellow zone. I place several lines in more or less even distance. Then I fill with more lines halfways, like inbetweens. Repeat with as many grid lines you need.
Immensely helpful, this spline tool.