Moving a bunch of layers at once
Posted: 11 May 2016, 00:59
The way I am doing this is so time consuming and clunky that it just can't be the right way. Hoping someone can point me in the right direction with this. I have a BG which is bigger than the camera area as I need to use the BG for various scenes at different fields. The BG is made up of a few layers which need to be in amongst the animation. Let's say the BG is 12 field. I have a scene with many layers which goes on top of it, but that scene is 10 field. I need to place the entire scene on the BG in the correct place, or I could bring the BG into the scene. Either way.
So I copy and paste all the layers onto the BG, but it is not aligned and I need it to be exactly in the right place, so I select all the layers and use the transform tool to align them perfectly, but it does not do it to all the layers, only the one layer. So I select each layer, select all instances, hit the Return key (or Enter) and it calculates the move and moves them, but then I have to use the Recompute Instances to fix it from being all on singles. Then I have to select the next layer and do it all again and so on and so on. It takes a long time to do this, just to align the layers on the BG. I was expecting to bring the layers in by pasting and then move them all at once in one movement, hit Return and they all move all at once, and without recomputing. How can this be done?
By the way, I did inquire before on the forum about a similar question. In that case, it was explained to use the Keyframer to use the BG file as a source in the animated scene. In this case, this does not work as the BG has a few layers which need to be at various layer positions in the scene and Keyframer is only bringing in one of the layers, so that's not working for me in this instance. If the BG was one single layer, I guess it would work.
So I copy and paste all the layers onto the BG, but it is not aligned and I need it to be exactly in the right place, so I select all the layers and use the transform tool to align them perfectly, but it does not do it to all the layers, only the one layer. So I select each layer, select all instances, hit the Return key (or Enter) and it calculates the move and moves them, but then I have to use the Recompute Instances to fix it from being all on singles. Then I have to select the next layer and do it all again and so on and so on. It takes a long time to do this, just to align the layers on the BG. I was expecting to bring the layers in by pasting and then move them all at once in one movement, hit Return and they all move all at once, and without recomputing. How can this be done?
By the way, I did inquire before on the forum about a similar question. In that case, it was explained to use the Keyframer to use the BG file as a source in the animated scene. In this case, this does not work as the BG has a few layers which need to be at various layer positions in the scene and Keyframer is only bringing in one of the layers, so that's not working for me in this instance. If the BG was one single layer, I guess it would work.